Well I feel like making the post public because why not.
- All of it
- Combat: 4
- Investigation: 3
- Space Fairing: 1 (Only really fun for the pilot,which since we don't currently have one will be an NPC anyway)
- High-Tech: 2
- Low-Tech: 2
- Conspiracy: 3
- Character Dev: 4
- This line intentionally left blank
- It's not at all important that the GM stick to the rules, but the players shouldn't be aware of deviations from the book. (if that makes sense)
Character concept:
Role: Heavy Weapons Guy
Back-story: Worked as a weapons tester for the Independents during the war. Then as a guard for some fringe planet mining operation.
Quote: Don't look at me; I just shoot things.